~doAdjustEnv   	 {~aelitaPosition   D߄D+DIE{~playerPosition   	D4DC{~deathsSinceStartOfGame   
   {~timeElaspedSinceStartOfGame   .E{~isStartOfGamePlaythrough   	{~
timePlayed   .E{~
deathByOxygen   	 {~deathByBomb   	 {~
deathByFlower   	 {~
deathByZombie   	{~deathByPike   	 {~deathByRock   	 {~deathByFall   	{~deathByFire   	 {~noDeaths   	 {~
hiddenColType   Q    {~
hiddenColChap   Q    {~
hiddenColLogs   Q    {~colType   Q"                                                                                                                        {~colChap   Q"                                                                                                         {~colLogs  Q"   	pda_intro
missionlog1_1
supply_modulechalcanthite
missionlog1_2
missionlog2_1
manifesto1
missionlog3_1
things_i_miss
missionlog3_2securitycode1_1securitycode1_2final_report
missionlog4_1
lab_reportlab_report2
missionlog4_2
missionlog4_3
manifesto2garnets
missionlog5_1	almandinedamrobotic_armincredible_power
missionlog6_1
missionlog7_1basalt
missionlog7_2roots
manifesto3
missionlog8_1
yellow_quartzcrane_notes{~
unlockedChaps[   Q                                                                              {~curChap   	   {~adjustEnvironment   adjustEnvironmentAtChasm{